Ray tracing made easy. For the past three decades, there have been two main schools of thought dominating the center stage of 3D graphics: rasterization and ray tracing.
Bytesize – 0x1D (2015). Since next week I’m hosting a ray tracing extravaganza on that other site, I’d thought I’d keep this Bytesize gaming-oriented.
An education. A few years ago I enrolled as a STEM ambassador in Cambridgeshire, England. My first task was to help a team of students from St Mary’s school explore the concept of smart metering and how it could be implemented in their school.
Not all graphics are created equal. Last week the guys from GameBench published a collection of screenshots taken from several mobile games running on three premium smartphones – and the results are quite interesting.