top of page
  • Writer's pictureAlexandru Voica

why games are eating the world.

According to research from Newzoo, the global games market will grow by 2.9% to reach $206.4 billion in 2025. That is bigger than the movie, TV and music industries combined.


From online games and e-sports that have audiences of hundreds of millions of people to gaming franchises that have morphed into TV and film success stories, the games industry is quickly becoming the de-facto center of gravity in internet and mainstream culture.



2 views0 comments

Recent Posts

See All

"internet balkanization."

Over the last five years, the term “internet balkanization” has become common in discussions about the fragmentation of the global, open internet based on nations and regions enforcing their own rules

system thinking.

Today marks the one year anniversary since the launch of ChatGPT. While the underlying large language models powering chatbots like ChatGPT, Claude or Pi demonstrate impressive linguistic abilities, t

hugging face.

If you care about AI and open source (and have 90 seconds to spare), here's why Hugging Face is on track to become the GitHub of the AI community! Founded in 2016 by French entrepreneurs Clement Delan

Comments


bottom of page